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workshops:zombies_game_in_c_and_migrating_to_raid1 [2017/10/12 21:58] (current) – external edit 127.0.0.1
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 +====== Zombies game in C and Migrating to RAID1 ======
  
 +|**Date:**       | 25th July, 2012 |
 +|**Pre-meeting** | 6pm @ Muttis downstairs (118 Elgin st, Carlton VIC). |
 +|**Meeting**       | 7pm @ Muttis upstairs (118 Elgin st, Carlton VIC). [Take Tram 96] |
 +|**Hosted By:**   | Tim Rice and Nitin Sharma |
 +|**Meeting Topic**| Zombies (an ncurses game written in C), Migration of / to RAID1 on existing system |
 +
 +===== Zombies =====
 +
 +Tim created a Zombie game to brush up on his C skills. In this talk he went through the game and the code.
 +
 +Git repository
 +  git clone https://github.com/cryptarch/zombies.git
 +  
 +Links mentioned in the talk.
 +
 +RogueBasin:
 +
 +    http://roguebasin.roguelikedevelopment.org/
 +
 +RogueBasin has a nice 15 step how-to for building a roguelike game.
 +
 +The second link is to a tutorial on ncurses in C:
 +
 +    http://www.bigwebmaster.com/General/Howtos/NCURSES-Programming-HOWTO/
 +
 +
 +
 +===== RAID1 Migration =====
 +
 +{{:workshops:mlug_raid1_existing_system.odp|RAID1 slides with commands}}
workshops/zombies_game_in_c_and_migrating_to_raid1.txt · Last modified: 2017/10/12 21:58 by 127.0.0.1